Videogaming, like football, has turned its back on fun as well as original concepts - it’s heading towards sheer monetary gain and financial stability, hence the now apparent lack of properly fun games, especially fun arcade racing games like Daytona USA.
This dying genre needs a proper revival by Japanese companies who knows their stuff and knows what nostalgic uni students want in their videogames. Since the last game came out in 2001, Daytona USA haven’t seen a full-fledged sequel and if it wasn’t for the demise of the Dreamcast, it would’ve been a long-running game series, much like Ridge Racer that’s now dead (to me, at least).
Anyway, without further hullabaloo, what I’ve done with my utterly lacklustre digital imaging skills is visualise a reboot of the Daytona USA series that drops NASCARs in favour of sportscars, and below is the fictional account of a random videogame reviewer on the web:
For the 20th anniversary of SEGA’s critically-acclaimed stock car racing game Daytona USA, they, as fans had expected and wished, had done something to commemorate the occasion.
They weren’t expecting this, though:
DAYTONA USA: UNIFIED SPIRIT OF AMBITION
First and foremost, fans are baffled with the ridiculous tagline and how would they abbreviate it. Is it Daytona USA: USofA? Daytona USA 2014? The official United SportsCar game? Or just simply New Daytona USA?
Second, SEGA has dropped the stock car racing element to the series and replaced them with sportscars, having secretly agreed to terms with the IMSA for the Tudor United SportsCar Championshiplicence before anyone’d been suspicious of it. This was met with mixed receptions, as the following random tweets by random people show:
DAYTONAAA, the 24 Hours of DAYTONAAA, let’s go away!!
SEGA ruined Daytona USA the same way Bandai Namco ruined Ridge Racer with Unbounded.
The moment we get an official American sportscar racing game, IT HAS TO BE ARCADE…
Well, this is good and all, but I’m going to be pissed if the REAL Daytona isn’t in
Third, some race fans who also happened to like the Daytona series wonders why haven’t they thought of this before.
Conceived as a downloadable PSN/XBLA title like the original Daytona USA’s re-release on the aforementioned platforms, the new game further deviates from the original’s philosophies by having a full-fledged story mode with fictional characters in real teams span across five different classes (GTD, GTLM, Proto Challenge, DP, LMP), and with boss battles against a real driver in each of the machine classes.
For the first time in the series, the Daytona International Speedway proper is included in the game, along with 12 other tracks from the 2014 United SportsCar Championship schedule as well as the hallowed Circuit de la Sarthe, meaning that no fictional tracks are present.
The classic arcade mode consists of four tracks, sorted by difficulty:
Daytona International Speedway oval - Super Beginner - 12 laps
Mosport International Raceway - Beginner - 6 laps
Circuit of the Americas - Advanced - 4 laps
Circuit de la Sarthe - Expert - 2 laps
Whilst the arcade mode also offers five classes, the cars are pre-determined as follows:
GTD: Turner Motorsport BMW Z4 GT3 #94 (Cameron/Dalla Lana)
GTLM: SRT Motorsports Viper #93 (Wittmer/Bomarito)
Proto Challenge: Starworks Oreca FLM09 #7 (vd Zande/Schultis)
Daytona Prototype: Chip Ganassi Riley DP #01 (Pruett/Rojas)
Le Mans Prototype: OAK Morgan-Nissan #42 (Pla/Rusinov)
Mercifully for older Daytona fans, the “Let’s Go Away” song is revamped and remastered as well as adding small bits of references to the 24-hour race.
Like Daytona USA 2, each track’s song has its own lyrics, but what surprises everyone was the ‘dark’ feel and the lyrical content for the Le Mans track - the lyrics itself, written from a driver’s perspective, deals with deep psychological issues and how endurance racing depletes his sanity from time to time.
"This is, without doubt, the echelon of bad decisions," wrote a random videogame music critic. "However, with how the story mode’s plot goes once the player reaches Le Mans, it is unbelievably appropriate."
The game itself received average-to-positive reception, with many videogame critics praising the story mode and cites that the new, quirky handling model ‘needs work’ and ‘takes 1.5 stars off the review’.
The iconic Hornet stock car makes a return as an unlockable for beating the final boss and/or winning the 24 Hours of Le Mans (actually minutes).
Have some fake screenies.
Daytona USA (C) SEGA
Tudor United SportsCar Championship (C) IMSA
And, uh… I don’t really know the etiquettes of fanart, but all I can say is all images etc belong to their respective owners.